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Photoshop

3D in Photoshop CS6–Combining Objects

26/03/2013

In our continuing series on 3D in Photoshop CS6, we look at combining multiple 3D objects into a composite model. We'll create and combine separate 3D extrusions, and prepare our model for the addition of photo-realistic materials in the next episode [More]

Color Effects with the Photoshop Color Lookup Adjustment

22/03/2013

Today we'll take a look at an image adjustment that is often overlooked by photographers. The Photoshop Color Lookup adjustment was introduced in CS6, to provide video makers with a means of modifying the "color look" of their clips, as they move them through different parts of the post-production workflow. However, this adjustment can also be useful to photographers, and lends itself well to experimentation. [More]

3D in Photoshop CS6 – Basic Materials

19/03/2013

In this tutorial, we dive more deeply into the world of 3D in Photoshop CS6. Building on the extrusions from the previous video, we add some basic materials, create some texture and then composite our 3D object into a scene. [More]

Image Restoration With Photoshop – Getting Rid Of Red Spots

13/03/2013

Just like us, photographs get age spots. That’s what those rusty spots are, places where the emulsion is breaking down due to age. Typically the ways they’re dealt with is either with the usual suspects, the clone or patch type tools, or by stripping away the blue and green channels (old school) or using the Black & White Adjustment on one of the red filters. [More]

3D in Photoshop CS6 – Extrusions

12/03/2013

Extrusions are a useful and fun way to create 3D objects in Photoshop CS6. In this tutorial, we'll cover the basics of creating and manipulating an extruded object in Photoshop CS6. [More]

Multiple Planes with Photoshop (No 3D Layers)

11/03/2013

In this video I take a look at a feature of Photoshop that’s been around for some time, Vanishing Point. Using this filter I’m able to add three elements to my image, Logo, Text and shadow, all in perspective. There’s no 3D in this so Photoshop users of CS4 and before should be able to follow along. [More]

Photographic Toning Maps in Photoshop

08/03/2013

Gradient maps have been around for a long time in Photoshop and many photographers have come to rely on them as a quick and powerful way of converting colour images into mono, toned and even split toned photos. There’s really only one problem with Gradient Maps and that’s the limited range of effects that can be achieved with the default settings. That means you’ll need to spend time and energy creating a variety of maps and whist that’s not too hard to do (see the video for details) users of Photoshop CS6 have a great alternative. One of the hidden gems of Photoshop CS6 is the all new Photographic Toning Gradients. These have been designed by the engineers at Adobe to recreate the toning of tradition photographic effects. Things like sepia, selenium and even spit toning is now one click away. [More]

Working with Smart Objects and transformations in Photoshop CS6

07/03/2013

This month I thought I'd highlight a feature of Smart Objects in Photoshop and, to an extent, Photoshop Elements that often gets overlooked. Aside from the ability to scale and distort layers without loss of quality and change the contents simultaneously across multiple copies, another useful trait is that they remember the previous distortion settings; image warp in particular. This is incredibly useful for designers, as it makes it far easier to experiment with idea or creating photo montages, where objects need to be placed into a scene in perspective [More]

3D in Photoshop CS6–Creating 3D Objects

05/03/2013

Mike Hoffman continues his series of tutorials on 3D within Photoshop. Any 3D scene in Photoshop starts with some basic elements. In this video, learn the essential ways to create 3D primitive objects within Photoshop CS6. [More]

3D in Photoshop CS6 – 3D Basics

26/02/2013

Photoshop CS6 makes creating and using 3D objects easier than ever. In order to become proficient with 3D, you have to master the basics. In this first video of an ongoing series, we'll explore the fundamentals of 3D and the Photoshop 3D workspace. [More]

Blending Options for Photoshop Smart Filters

22/02/2013

Here's a quick tip regarding Smart Filters. In my travels I've met many folks who use Smart Filters, and they enjoy the ability to non-destructively apply filters. The capability to adjust filter settings and/or mask a filter provide for a number of creative possibilities. However, I'm surprised at the number of folks who don't know that Smart Filters also have blending options. [More]

Selective Smart Sharpening in Adobe Photoshop

20/02/2013

One of the wonderful (and often confusing) things about Photoshop is that there are many ways to do just about anything. Sharpening is no exception and almost everyone will have their favourite method.. This is my current favourite for its flexibility and the results it achieves. This method is both easy and effective and perfect for saving as an action to be applied to any image at the click of a button. One of the benefits of this method is that the amount of sharpening and even where is sharpened is all adjustable after application. [More]

Photoshop Guides and Rulers

19/02/2013

Learn to use Guides and Rulers in Photoshop to accurately and precisely place and align images and objects. Guides are essential when exact measurements or precise alignment is required. [More]

ACR to Photoshop Edits Aren’t Set in Stone

18/02/2013

I was talking to a photographer the other day and I was saying how much I love Adobe Camera Raw (ACR), and that I’ll do 90% of what I want to achieve there before moving into Photoshop. He argued against this stating “Once you’ve clicked Open Image in ACR your adjustments can’t be changed”. By default this is true, but not when you use my beloved modifier keys…. [More]
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