Adding Rim Light with Photoshop
When you’re compositing with Photoshop you’ll often be adding a light source or two, sometimes the light will come from behind. To ‘sell’ the effect you may want to add a rim light.
In this image, that I licensed from my friends at Fotolia, I’ll add some flames behind the model. What I need then is for the flame’s light to reflect on her;
Masking in the Flames
I’m not going to go into masking here, but if you’d like to know more about it there’s some great tutorials on TipSquirrel;
What you’ll notice here is that the model looks very sharp against the background now;
Photoshop Layer Styles
There’s two Layer Styles that can help me here, Inner Shadow and Inner glow.
Here’s the difference.
Inner shadow is applied in relation to the Angle of light while Inner glow is applied around the shape.
By exploiting this I can add different rim light to different areas;
Extra Credit : Photoshop CC now allows for multiple instances of many of the Layer Styles, this includes Inner Shadow and Inner Glow.
Finishing Touches
For this example I’ve added some more flames into the foreground, set to Screen Blending Mode to drop out the background.
Then I used the quick colour match technique here;
And I was done.
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