3D in Photoshop CS6 – Materials Properties
In the conclusion of this segment, we will look at assigning and modifying properties of 3D objects to define transparency and reflections. We’ll create a reflection on the ground plan, and make some basic adjustments to the light in the image to soften the shadows.
If you missed the first part, you can find it in my post on 3D in Photoshop – Combining Objects.
Merci beaucoup pour la suite de votre tutoriel!!
Bonne journée à vous et tous se qui vous soutiennes.
Dan