With the release of Elements 11 came three new filters: Pen and Ink, Comic and Graphic Novel. You could be excused from not having known about them as they reside in the Sketch category of the Filters menu, a place you visit in the early stages of using Elements but rarely return. Many of these special effects filters fail to live up to their expectations, not without a lot of additional work afterward, at least. These new sketch filters are different: on the whole they actually do what they’re supposed to, and often with fantastic results! My favourite of the three filters is Graphic Novel and that’s what we’ll be looking at in this tutorial. The effect it produces gives the image a hand-drawn effect with intricate lines similar to those drawn with Rotring precision pens.
We’ll be using this great photo of a man in Steampunk costume, a perfect subject for the technique, which I found in Deviantart’s stock section. The image is by FairieGoodMother and can be downloaded here if you want to follow along. Let’s get started.
These are destructive filters so, to make sure we have a copy of the original image, we’ll begin by duplicating the background layer. The quickest way to do this is to drag the layer’s thumbnail onto the new layer icon in the Layers panel. We can also press Cmd+J (Mac) or Ctrl+J (PC).
I’ve found that the filter gives better results if the image is sharpened slightly beforehand. Go to the Enhance menu. Select Unsharp Mask. For this image an amount of around 130% with a radius of roughly 2 pixels works well. This gives us a better definition of the edges so the Graphic Novel filter has more to work with. Click OK to apply.
Now to apply the effect. Go to the Filters menu. Select Sketch > Graphic Novel. The filter dialog opens showing a large preview window with four presets and the manual control sliders. Initially these don’t look too bad but as we’ll see, with a bit of adjustment, we can tune them up to produce some excellent effects.
My go-to preset is Twisted Plot, so click on its icon. This gives the image a harsh appearance with heavy blacks in the shadow areas. Before we start making our adjustments, however, it’s best to show the preview at 100%. If we don’t change this, the effect might not appear correctly, particularly on large images. To do this, we click the 1:1 icon below the preview window.
We’ll use the adjustments in the order they appear, just to avoid confusion. The first is the Darkness slider. This controls the balance of black and white in the image; lower values result in a bias of white with a few black outlines. As you increase the value, more black is introduced. Here I’ve settled on 2.9, as that gives us some nice detailing.
Next we have Clean Look. This controls how much of the original texture is picked up. At it’s lowest value it becomes heavily speckled. The higher we raise the value, the more solid the shading becomes. A value of 5.6 here gives us a good mix of texture and block shading.
Now we have the Contrast control. This is similar to Darkness but gives a more subtle effect, applying more to the texture of the image. Low values give us a more grey appearance to the shadow areas and let more of the texture show through. A value of 5.2 works well here.
The final slider is Thickness. This controls the overall width of the strokes. At its lowest value we lose almost all the texture definition. The more we apply, the thicker the lines become, ending up with them being heavy-set and blotchy. I like to keep the lines fairly thin, so a value of 0.5 is good, giving us wispy, textured strokes.
That’s the adjustments complete but there’s one last thing to do. Currently the strokes are fairly jagged. At the bottom of the window is the Smoothness option. This is a two-level effect. Clicking the Add button applies the smoothing once, softening the overall image, clicking again applies a slightly heavier effect. The Clear button reverts it back to the original state, as does changing any of the other settings. For this image we’ll use one level.
As with many filters and adjustments in Photoshop Elements, the effectiveness of the Graphic Novel filter really does depend on the image you’re working on. Some simply do not work at all; these tend to be photos that are cluttered or have very little separation between the subject and the background. It’s well worth playing with the settings, too; changing one control can drastically change how the rest of the settings affect the image. I have also found that applying the filter a second time with different settings can give good results.
Give this a go with your own images and have fun!
That’s all from me for now. Take care!
- Create Cold Tone Light Leaks in Photoshop
- Cutting Glass from a White Background in Photoshop
- Timelapse Processing with Photoshop
- How To Create A Surreal Image With Adobe Photoshop Mix
- Tinting With the Photoshop Gradient Map Adjustment
- Adding Adobe Stock Images to Your Libraries
- How To Create A Composite In Photoshop With The PixelSquid 3D Extension
- Lightroom Radial Filter Lighting Effects
- The Photoshop Nuts are Back!
- Get Pouty with Photoshop Fix